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Intersect Sprites with Raycaster


I want to realize a 3D interactive globe with three.js and I wonder if there is a way to intersect over Sprites primitive with the Raycaster?
This title and content for this question was made by "neeh" at this link: https://stackoverflow.com/questions/15658704/intersect-sprites-with-raycaster. Contributions on stackoverflow.com are made under this license.

Javascript

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